Engineering Cadet Requirements
Created by Commodore Phoenix Lalor-Richardson on Sun Nov 22nd, 2020 @ 3:16pm
Engineering Cadet Requirements
Engineering personnel provide the necessary repair and upkeep of equipment aboard ship. It is suggested that prospective Engineers select one (or more) Engineering skills to specialize in.
Note that StarFleet Engineers, at first, are primarily concerned with the various electronics systems throughout the ship. This is due to the Federation's heavy use of electronic equipment for almost every function. The only non-electronic equipment aboard most ships are the Warp drives and Impulse engines. However, Engineers can specialize in any Engineering field, because StarFleet encourages research and development of newer and better systems. Complementary Minors
Cadets majoring in Engineering usually take Helm/Navigation as their minor. Some smaller ships may use the Engineer as a back-up commander. Those Engineers may minor in Operations, and will want to go to Command School. Another popular minor for engineers is physics. Engineering Major
To major in Engineering, a cadet must take these classes (4 credits):
Armory: Hand Phasers, Phaser Rifles and Artillery Armory: Starship Phasers and Phaser Cannons Armory: Photon Torpedos Physics: Warp TheoryAnd 14 credits of these classes:
Engineering: Advanced Replicator Theory and Application Engineering: Advanced Transporter Techniques, Technology and Theory Engineering: Advanced Warp Systems Engineering: Artificial Intelligence Engineering: Automata, Computability, and Complexity Engineering: Base-Mode Operations Engineering: Base-Mode Programming Engineering: Bio-Neural Components Engineering: Colossal Failures in Engineering Engineering: Shield Systems Engineering: Weapons Systems Engineering: Security Systems Engineering: Electromagnetics and Applications Engineering: General Electronics Engineering: Impulse Systems Engineering: Intermediate Electronics 1 Engineering: Intermediate Electronics 2 Engineering: Introduction to Warp Systems Engineering: LCARS Programming 2 Engineering: Life Support Systems Engineering: Medical Systems and Equipment Engineering: Introduction to Nanotechnology Engineering: Nanotechnology 1 Engineering: Nanotechnology 2 Engineering: Nanotechnology - Advanced Engineering: Operations and Command Functions Engineering: Regulation of Chemicals, Radiation, and Biotechnology Engineering: Structure and Interpretation of Computer Programs Engineering: Subspace Mechanics Engineering: Sustainable Energy Engineering: System Design Engineering: Systems Architecture Engineering: Systems Dynamics Engineering: Alternative Faster-Than-Light TechnologiesWhile any 9 general electives or minor classes can be used to complete your course of study, StarFleet Academy would recommend selecting from the following:
Liberal Arts: Application of Creative Design in Holodecks Mathematics: Calculus 1 Mathematics: Calculus, Advanced Mathematics: Differential Mathematics: Discrete Mathematics: Functions and Models Mathematics: Introduction to Calculus Mathematics: Linear Algebra Mathematics: Mathematics for Computer Science Mathematics: Probability and Statistics Physics: Classical Mechanics Physics: Electrodynamics Physics: General Physics 1 Physics: General Physics 2 Physics: Quantum Mechanics Physics: Vibrations and WavesCadets should total 48 credits: 21 Core, 18 Engineering (4 + 14), and 9 Elective (6 of which can be minor credits).
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