Engineering Cadet Requirements
Created by Commodore Phoenix Lalor-Richardson on Sun Nov 22nd, 2020 @ 8:16pm
Engineering Cadet Requirements
Engineering personnel provide the necessary repair and upkeep of equipment aboard ship. It is suggested that prospective Engineers select one (or more) Engineering skills to specialize in.
Note that StarFleet Engineers, at first, are primarily concerned with the various electronics systems throughout the ship. This is due to the Federation's heavy use of electronic equipment for almost every function. The only non-electronic equipment aboard most ships are the Warp drives and Impulse engines. However, Engineers can specialize in any Engineering field, because StarFleet encourages research and development of newer and better systems.
Complementary Minors
Cadets majoring in Engineering usually take Helm/Navigation as their minor. Some smaller ships may use the Engineer as a back-up commander. Those Engineers may minor in Operations, and will want to go to Command School. Another popular minor for engineers is physics.
Engineering Major
To major in Engineering, a cadet must take these classes (4 credits):
Armory: Hand Phasers, Phaser Rifles and Artillery
Armory: Starship Phasers and Phaser Cannons
Armory: Photon Torpedos
Physics: Warp Theory
And 14 credits of these classes:
Engineering: Advanced Replicator Theory and Application
Engineering: Advanced Transporter Techniques, Technology and Theory
Engineering: Advanced Warp Systems
Engineering: Artificial Intelligence
Engineering: Automata, Computability, and Complexity
Engineering: Base-Mode Operations
Engineering: Base-Mode Programming
Engineering: Bio-Neural Components
Engineering: Colossal Failures in Engineering
Engineering: Shield Systems
Engineering: Weapons Systems
Engineering: Security Systems
Engineering: Electromagnetics and Applications
Engineering: General Electronics
Engineering: Impulse Systems
Engineering: Intermediate Electronics 1
Engineering: Intermediate Electronics 2
Engineering: Introduction to Warp Systems
Engineering: LCARS Programming 2
Engineering: Life Support Systems
Engineering: Medical Systems and Equipment
Engineering: Introduction to Nanotechnology
Engineering: Nanotechnology 1
Engineering: Nanotechnology 2
Engineering: Nanotechnology - Advanced
Engineering: Operations and Command Functions
Engineering: Regulation of Chemicals, Radiation, and Biotechnology
Engineering: Structure and Interpretation of Computer Programs
Engineering: Subspace Mechanics
Engineering: Sustainable Energy
Engineering: System Design
Engineering: Systems Architecture
Engineering: Systems Dynamics
Engineering: Alternative Faster-Than-Light Technologies
While any 9 general electives or minor classes can be used to complete your course of study, StarFleet Academy would recommend selecting from the following:
Liberal Arts: Application of Creative Design in Holodecks
Mathematics: Calculus 1
Mathematics: Calculus, Advanced
Mathematics: Differential
Mathematics: Discrete
Mathematics: Functions and Models
Mathematics: Introduction to Calculus
Mathematics: Linear Algebra
Mathematics: Mathematics for Computer Science
M
athematics: Probability and Statistics
Physics: Classical Mechanics
Physics: Electrodynamics
Physics: General Physics 1
Physics: General Physics 2
Physics: Quantum Mechanics
Physics: Vibrations and Waves
Cadets should total 48 credits: 21 Core, 18 Engineering (4 + 14), and 9 Elective (6 of which can be minor credits).
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